using System;
using BitMango;
using UnityEngine;

public class ExitPopupHandler : MonoBehaviour, IPopupWnd, IHandlerBase
{
    public void DoDataExchange()
    {
    }

    public void OnEnterPopup(object param)
    {
    }

    public void OnLeavePopup()
    {
    }

    private void OnClickClose()
    {
        BMSoundHelper.Play("se_btnclick", false, 1f);
        Scene.ClosePopup("ExitPopup", null);
    }

    private void OnClickOk()
    {
    }

    private void OnEscape()
    {
        Scene.ClosePopup("ExitPopup", null);
    }

    [SerializeField]
    private tk2dCamera cam;

    [SerializeField]
    private GameObject curtain;
}
